Alice was first brought to life by Lewis Carroll, but she's sparked imaginations and been immortalised on screen many times since.
Join film critic and author Alexandra Heller-Nicholas in conversation with Dr Michelle Smith (Monash University) and Dr Dan Golding (Swinburne University of Technology) as they discuss these 'electric' Alices and the unique representations of girlhood across time, space and media, exploring historical significance, contemporary potency and what Alice might mean in the future.

Kultur & Gesellschaft
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Australia's only national museum of film, video games, digital culture and art - situated at the heart of Melbourne in Fed Square. Listen to our latest podcasts of live events, playlists associated with exhibitions, and more. Located at Fed Square. Open daily. #acmimelbourne www.acmi.net.au
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Folge vom 01.08.2018ACMI Conversations: Electric Girlhoods and Alices Past and Future
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Folge vom 01.08.2018ACMI Conversations: Empathy MachinesWith each technological advancement, from early documentaries to social issue games and immersive VR, we've heard the promise of being able to step into alternate perspectives, to feel and share and experience a more complex type of understanding. But are these supposed "empathy machines" distancing us from true empathy and closer to voyeurism? In this talk we interrogate the ethics, assumptions and privileges associated with technological storytelling. Hosted by Santilla Chingaipe with Dr Fincina Hopgood, Brett Leavy and Amani Naseem.
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Folge vom 01.08.2018ACMI Conversations: Preserving the Artefacts of the FutureHow does a museum collect WeChat? Or show a laptop that was destroyed by security agencies because it held government secrets leaked by whistleblowers? How could a museum collect computer viruses, or use source code to reveal decisions made by designers when a product was being made? Digital design, game design and media design are all important aspects of contemporary design, yet institutions have struggled to effectively exhibit and collect, let alone 'preserve' them for future generations. Seb and Natalie discuss current institutional approaches, including the V&A's rapid response collecting initiatives and ACMI's digital preservation.
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Folge vom 01.08.2018ACMI Conversations: Pleasure Of PixelsVideo games can transport players into ethereal experiences, create unique communities and become a medium for interactive and experimental art. Join game designer and curator Chad Toprak (Freeplay), experimental games designers Michael Samyn and Auriea Harvey (Tale of Tales) and cultural curator Zuraida Buter (Zo-ii) for a deep dive into beautiful, wonderous and experiential game worlds.