Kim Justice is one of the retro scene's most popular YouTube broadcasters, with videos covering nearly every aspect of the video game industry. This month, Kim joins AJ and Joerg to talk about her history in the gaming scene, YouTube popularity, and her process for creating engaging content.

Wissenschaft & Technik
Scene World – The C64 NTSC/PAL Disk Magazine – Podcast Folgen
Scene World – The C64 NTSC/PAL Disk Magazine – Podcast mit 1 bewerten
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Scene World – The C64 NTSC/PAL Disk Magazine – Podcast mit 5 bewerten
The C64 NTSC/PAL Disk Magazine also has a podcast. In this podcast we talk to VIPs in the tech area that have something to plug and tell to our listeners. So far we have had high profile guests since the beginning of the show and will have in the future! We also keep up on the current development of things of our past guests!
Folgen von Scene World – The C64 NTSC/PAL Disk Magazine – Podcast
219 Folgen
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Folge vom 05.09.2018Podcast Episode #52 - Kim Justice
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Folge vom 17.08.2018Podcast Episode #51 - Digging Deeper with Tectoy's Stefano ArnholdTectoy is the producer and distributor of Sega products in Brazil, credited with keeping the consoles popular in Brazil long after their discontinuation around the rest of the world. Andrew and Joerg welcome back Tectoy CEO Stefano Arnhold for a deeper dive into the unique legacy of this company and their 2017 edition of the Megadrive. Also, AJ and Joerg fall into a sci fi rabbit hole.
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Folge vom 15.08.2018Podcast Episode #50 - 50th Episode Extravaganza with Lars Sobiraj!Lars Sobiraj is a freelance journalist, member of the Amiga scene as Ghandy, and editor for Tarnkappe.info and fomer editor of the Hugi diskmag and the news / underground portal gulli.com. He is also the first guest to ever be on the Scene World Podcast, all the way back in 2014. AJ and Joerg welcome Lars back to catch up with him on this special 50th episode!
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Folge vom 15.07.2018Podcast Episode #49 - Neohabitat with Steve SalevanHabitat was one of the precursors of the modern MMORPG: in the 1980s and 1990s, it was an immersive graphical world populated by C64 users in real-time, through the Quantumlink network. AJ and Joerg talk to developer Steve Salevan about the challenges in resurrecting Habitat and why this unique chapter of computing history is important today.