Symphonic Ambiences (asoundeffect.com/symphonicambiences) is an impressive MODULAR sound effects library that gives you 41 layered ambience scenes – allowing you to control each layer for maximum customization. With the sound library featuring a staggering 242 isolated layers and 15+ hours of recordings, creating it was a massive undertaking for sound designer and recordist Michael O’ Connor – and here’s the story on how he successfully made it happen. Interview by Jennifer Walden, hosted by Asbjoern Andersen from asoundeffect.com
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The A Sound Effect Podcast Folgen
The A Sound Effect Podcast is the world’s first podcast dedicated to sound effects. It features exclusive interviews on the sound for film and games that make an impact right now, highlights independent sound effects creators and sound effects libraries - and groundbreaking new trends in the sound community.
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42 Folgen
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Folge vom 21.06.2024Symphonic Ambiences: How Michael O’ Connor made a majestic modular ambience sound effects library | A Sound Effect Podcast EP 30
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Folge vom 07.06.2024You're invited to AirCon24, the free online conference on sound for games, film - and beyond!#AirCon24 - the free online conference on sound for games, film and beyond - takes place June 10-14th in an exclusive partnership between Airwiggles and A Sound Effect - and you're invited! You get 50 live events and 10 AMAs from 87 audio professionals, all completely free! Be sure to sign up (RSVP) for all the events you'd like to attend so you don't miss out ? https://www.airwiggles.com/c/live-events/ - hope to see you there!
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Folge vom 26.03.2024Making MetalMotion's wild sounds - a creative sound library adventure with Nathan Moody | A Sound Effect Podcast EP 30What goes into creating a great sound effects library? Sound designer, recordists and composer Nathan Moody shares his sonic journey behind the making of his latest sound effects library, MetalMotion - available at asoundeffect.com/metalmotion The library features 4 hours of moving metal, including everything from impacts and squeals to scrapes, rattles and beyond - and here's the rarely-told story on what it takes to create such an adventurous, experimental and highly useful sound effects library. Interview by Jennifer Walden, and hosted by Asbjoern Andersen from asoundeffect.com
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Folge vom 20.03.2024How DUNE Part Two's Breathtaking Sound Was Made - with Oscar-winner Richard King | A Sound Effect Podcast EP 29Hear about the wild sound of “Dune: Part Two”: Here's Oscar-winning supervising sound editor Richard King on creating a realistic world for this extraordinary sci-fi film, field recording trips to capture sand and wind sounds, conveying scale for the sandworms without using vocalizations, how they created massive Harkonnen crowds from loop group recordings of punk rockers, and so much more! Interview by Jennifer Walden, and hosted by Asbjoern Andersen from asoundeffect.com