Here we are at episdoe 17 and Michael Dobson joins us to talk about voiceover in games. Not much to say other then that. It's all voice with an amazing guy to have a conversation with.
Games & Spiele
Beards, Cats and Indie Game Audio Folgen
A monthly podcast covering game audio development for indie games.
Folgen von Beards, Cats and Indie Game Audio
69 Folgen
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Folge vom 07.06.2015Beards, Cats and Indie Game Audio Episode 17
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Folge vom 11.05.2015Beards, Cats and Indie Game Audio EP 16That time again for the episode we record while in the car driving to the Digipen Audio Symposium. We talk about what we've been up to lately, answer some questions and talk about what we heard at the Audio Symposium. And pimp our games that are coming out this week.
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Folge vom 18.04.2015Beards, Cats and Indie Game Audio EP 15Here we are with episode 15. We're both finishing off games so we decieded to talk about that. And prepro at the same time. And then answered a few questions.
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Folge vom 19.03.2015Beards, Cats and Indie Game Audio Episode 14This month we managed to sit down with Austin Wintory while we were all at GDC and chat for awhile. From a seat on the floor at the back of Moscone we talk about game music, GDC, cats, beards and some other game audio related stuff. Unfortunately due to time we had to cut our Seinfeld/Firefly/ST:NTG conversation. Show notes. 00:00:00 Austin Wintory Introduction Austin Websitehttp://austinwintory.com http://en.wikipedia.org/wiki/Austin_WintoryGDC Website http://www.gdconf.com 00:02:33 IGF Awards http://www.igf.com/02finalists.htmlInvisble Inc http://www.invisibleincgame.com/ Phonopath http://www.phonopath.com/ Banner Saga http://stoicstudio.com/ Journey http://thatgamecompany.com/games/journey/ 00:05:05 Stoic’s origin story 00:08:40 Voiceover in Banner Saga and considerations for including voiceover in a game 00:10:30 Creating a sense of urgency for yourself and your music 00:11:35 Experiencing people’s personal reactions to your work Leisure Suit Larry https://www.replaygamesinc.com/index/getgame?gameId=13 Rouge Legacy http://www.roguelegacy.com/ flOw http://thatgamecompany.com/games/flow/ 00:15:00 Technical and creative process for composing 00:17:00 Feedback on your work from your collaborators and how to take in feedback 00:24:20 The challenges about talking about audio 00:31:15 Working on Banner Saga 00:35:00 Music in Watch Dogs http://watchdogs.ubi.com 00:35:52 What makes the best music for a video game 00:38:05 Working on Journey 00:45:25 Working on LEADtoFIRE http://www.pocketwatchgames.com/games.html#leadtofire 00:47:45 Austin’s process when starting working on a new project 00:49:20 The creative process when composing and designing sound Show notes by Kate Kelly from San Francisco, California kabakel.com.