This time around we recorded from PAX Prime and talked to Jack Menhorn. We talk about where Jack has come from and what he's up to these days. And cover what our favourite game audio is and what kind of projects we'd all like to work on. And all sound a bit rough after showing games for 2 days.

Games & Spiele
Beards, Cats and Indie Game Audio Folgen
A monthly podcast covering game audio development for indie games.
Folgen von Beards, Cats and Indie Game Audio
64 Folgen
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Folge vom 07.09.2014Beards, Cats and Indie Game Audio Episode 8
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Folge vom 01.08.2014Beards, Cats and Indie Game Audio Podcast Ep7Back again for another month. This time with some technical problems but we push on and get another one done. This time we talk about working for free, building audio communities, some games we've been playing, building things, Designing Sound's monthly theme and answer some questions. And here's some links for what we talked about: ”don’t work for free” - http://www.audibleworlds.com/viewtopic.php?f=25&t=179 Podcast round up - http://designingsound.org/2014/05/sound-design-podcast-roundup-2014/ Full Indie Summit - http://www.fullindiesummit.com/
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Folge vom 01.07.2014Beards, Cats and Indie Game Audio EP 6Here we are back for episode 6. This time we talk about losing data and backup solutions, tips for devs and sound designers when it comes to making trailers for your game, using SVN, sound replacements for demos and answer some twitter questions. And here's some links for things we talk about: Page on video files and codecs - http://www.playdotsound.com/portfolio-item/video-for-game-audio-capturing-and-converting-video-files-for-use-within-your-daw/ Tortoise SVN - http://tortoisesvn.net/ Sample Manager - http://www.audiofile-engineering.com/samplemanager/ Name Mangler - http://manytricks.com/namemangler/
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Folge vom 05.06.2014Beards, Cats and Indie Game Audio EP5A bit late but here it is, our 5 episode. This time around we drive down to the DigiPen Audio Symposium and record in the car on the way there and back. And between that we talk with Daniel Raimo about the differences between AAA and indie game audio. Mixed in there we talk about what we heard at the symposium, some games we've been playing, some new plugins we've bought and a few sound design tips.